Rivet API documentation
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Rivet 4.1.3
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BeamThrust.hh
void calc(const vector< Particle > &fsparticles)
Manually calculate the beamthrust, without engaging the caching system.
CmpState compare(const Projection &p) const
Compare projections.
Definition BeamThrust.hh:41
void calc(const vector< FourMomentum > &fsmomenta)
Manually calculate the beamthrust, without engaging the caching system.
void calc(const FinalState &fs)
Manually calculate the beamthrust, without engaging the caching system.
void project(const Event &e)
Perform the projection on the Event.
Definition BeamThrust.hh:34
Project out all final-state particles in an event. Probably the most important projection in Rivet!
Definition FinalState.hh:12
std::enable_if_t< std::is_base_of< Projection, PROJ >::value, const PROJ & > apply(const Event &evt, const Projection &proj) const
Apply the supplied projection on event evt.
Definition ProjectionApplier.hh:119
const PROJ & declare(const PROJ &proj, const std::string &name) const
Register a contained projection (user-facing version).
Definition ProjectionApplier.hh:184
void setName(const std::string &name)
Used by derived classes to set their name.
Definition Projection.hh:148
Cmp< Projection > mkNamedPCmp(const Projection &otherparent, const std::string &pname) const
double p(const ParticleBase &p)
Unbound function access to p.
Definition ParticleBaseUtils.hh:653
Definition MC_CENT_PPB_Projections.hh:10
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