Rivet API documentation
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Rivet 4.1.3
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Rivet::LorentzTransform Class Reference
Object implementing Lorentz transform calculations and boosts. More...
#include <LorentzTrans.hh>
Public Member Functions | |
| FourVector | transform (const FourVector &v4) const |
| Apply this transformation to the given 4-vector. | |
| FourMomentum | transform (const FourMomentum &v4) const |
| Apply this transformation to the given 4-mometum. | |
| FourVector | operator() (const FourVector &v4) const |
| Apply this transformation to the given 4-vector. | |
| FourMomentum | operator() (const FourMomentum &v4) const |
| Apply this transformation to the given 4-mometum. | |
| Matrix4 | toMatrix () const |
| Return the matrix form. | |
Boost vector and beta/gamma factors | |
| LorentzTransform & | setBetaVec (const Vector3 &vbeta) |
| Set up an active Lorentz boost from the \( \vec\beta \) vector. | |
| Vector3 | betaVec () const |
| Get the \( \vec\beta \) vector for an active Lorentz boost. | |
| double | beta () const |
| Get the \( \beta \) factor. | |
| LorentzTransform & | setGammaVec (const Vector3 &vgamma) |
| Set up an active Lorentz boost from the \( \vec\gamma \) vector. | |
| Vector3 | gammaVec () const |
| Get the \( \vec\gamma \) vector for an active Lorentz boost. | |
| double | gamma () const |
| Get the \( \gamma \) factor. | |
Transform modifications | |
| LorentzTransform | rotate (const Vector3 &from, const Vector3 &to) const |
| Rotate the transformation cf. the difference between vectors from and to. | |
| LorentzTransform | rotate (const Vector3 &axis, double angle) const |
| Rotate the transformation by angle radians about axis. | |
| LorentzTransform | rotate (const Matrix3 &rot) const |
| Rotate the transformation by the 3D rotation matrix rot. | |
| LorentzTransform | inverse () const |
| Calculate the inverse transform. | |
| LorentzTransform | combine (const LorentzTransform <) const |
| Combine LTs, treating this as the LH matrix. | |
| LorentzTransform | operator* (const LorentzTransform <) const |
| Operator combination of two LTs. | |
| LorentzTransform | preMult (const Matrix3 &m3) |
| Pre-multiply m3 by this LT. | |
| LorentzTransform | postMult (const Matrix3 &m3) |
| Post-multiply m3 by this LT. | |
Static Public Member Functions | |
Simple Lorentz factor conversions | |
| static double | beta2gamma (double beta) |
| Calculate the \( \gamma \) factor from \( \beta \). | |
| static double | gamma2beta (double gamma) |
| Calculate \( \beta \) from the \( \gamma \) factor. | |
Construction | |
| static LorentzTransform | mkObjTransformFromBeta (const Vector3 &vbeta) |
| Make an LT for an active boost (i.e. object velocity += in boost direction). | |
| static LorentzTransform | mkFrameTransformFromBeta (const Vector3 &vbeta) |
| Make an LT for a passive boost (i.e. object velocity -= in boost direction). | |
| static LorentzTransform | mkObjTransformFromGamma (const Vector3 &vgamma) |
| Make an LT for an active boost (i.e. object velocity += in boost direction). | |
| static LorentzTransform | mkFrameTransformFromGamma (const Vector3 &vgamma) |
| Make an LT for a passive boost (i.e. object velocity -= in boost direction). | |
| static LorentzTransform | mkObjTransform (const FourMomentum &p4) |
| Make an LT for an active boost (i.e. object velocity += in boost direction). | |
| static LorentzTransform | mkFrameTransform (const FourMomentum &p4) |
| Make an LT for a passive boost (i.e. object velocity -= in boost direction). | |
| LorentzTransform () | |
| Default (identity) constructor. | |
| LorentzTransform (const Matrix< 4 > &boostMatrix) | |
| Constructor from a 4x4 matrix. | |
Detailed Description
Object implementing Lorentz transform calculations and boosts.
- Note
- These boosts are defined actively, i.e. as modifications of vectors rather than frame transformations. So the boost vector is the opposite of what you might expect.
- Todo
- Review the active/passive convention choice. Seems counterintuitive now...
The documentation for this class was generated from the following file:
- /builds/hepcedar/rivet/include/Rivet/Math/LorentzTrans.hh
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